Private beta — Celoce Cloud: distributed builds with remote caching

The world runs on C++. Celoce makes it run everywhere.

The native delivery layer for modern software.

Compile, package, and ship C++ to WebAssembly, iOS, Android, and JavaScript from a single workflow — what used to take specialist engineers weeks now takes minutes.

Outputs: .wasm .js .a .so .xcframework
THE NATIVE DELIVERY GAP

The performance layer is trapped outside modern software.

For decades, the industry made a trade-off. C++ delivered extraordinary performance, but it was expensive to write and maintain. So software moved to higher-level languages and frameworks. More apps got built. But on a slower foundation.

AI is changing that equation. Generating and maintaining high-performance native code is becoming easier. The world's fastest, most battle-tested software libraries are ready to be used more widely than ever: the ones powering geospatial systems, cryptography, databases, media processing, compression, computer vision, and embedded AI.

The bottleneck has shifted. It is no longer writing C++. It is delivering it.

So why isn’t the world’s best native code already everywhere?

Because getting it into modern software still means fragmented toolchains, hand-written bindings, platform-specific packaging, and maintenance glue. Web, iOS, Android, React Native, Node, edge runtimes — every target needs its own toolchain, breaks on its own, and has to be rebuilt on every update. The same work, repeated by every team, on every project.

01

Performance stays locked on the server

Every target platform, from WebAssembly to iOS to Android, has its own toolchain. Without unified infrastructure, native capability lives on cloud servers instead of running where it is actually needed.

02

Hand-written bridges that rot over time

Manually written bindings create permanent maintenance overhead. They rarely cover the full API surface and degrade every time the underlying library is updated.

03

The same work done over and over

Build environments are ephemeral. The same artefacts are recompiled from scratch across developers and CI systems, burning time and compute on work that has already been done.

04

A separate pipeline for every new platform

Each new target adds another build pipeline and another operational burden. What should be one workflow becomes a permanent engineering tax across web, mobile, and backend.

That is the gap Celoce fills.

ONE WORKFLOW

One workflow instead of many.

Celoce unifies compilation, bindings, packaging, caching, and distribution into a single path — from .cpp to every target.

Source
.cpp .h CMakeLists
Celoce
resolve compile bind cache distribute
Targets
.wasm .js .a .so .xcframework

JavaScript can now import C++ natively, everywhere.

app.js
1
2
3
4
// import C++ headers like ES modules
import { Dataset } from './gdal.h';

const ds = new Dataset('map.tif');
emits.wasm

cpp.js binds C++ APIs to JavaScript without hand-written binding code. Import C++ headers like ES modules; cpp.js plugins generate the bindings for you. C++ classes, functions, and types from C++11 and C++14 appear as native JavaScript objects. It compiles to WebAssembly for web and Node.js, and to native machine code for iOS and Android, and integrates with Webpack, Rollup, Vite, Rspack, React Native, Metro, Gradle, and CocoaPods.

In one matrix benchmark, cpp.js ran up to 6.75x faster than the equivalent JavaScript. Results vary by workload.

WHAT THIS MAKES POSSIBLE

When native code runs everywhere, new things become possible.

This is not about faster build times. It is about what software can do when the performance layer is no longer locked away.

Offline AI on device

Run native inference components locally without cloud dependency. Faster, private, and available without a network.

Offline maps and geospatial processing

GDAL-class capability inside a browser or mobile app. Geospatial workflows that run entirely on the client.

Local document and data processing

Process sensitive data without sending it to an external server. Privacy and compliance by architecture, not by policy.

Lower cloud cost

Move compute-heavy work from servers to the client or edge where appropriate. Cloud bills shrink when clients do more of the work.

Modern interfaces for critical software

Decades of proven native libraries inside web and mobile products. No rewrites. No performance regressions.

Faster apps without rewriting the stack

Bring native performance into existing software incrementally. Specific bottlenecks, solved with the right tool.

WHO FEELS THIS MOST

Two kinds of companies. The same fundamental problem.

Without unified tooling, both fall back on costly workarounds — and pay for them in different ways.

Type 01 · On the modern stack

Already shipping — on a slower foundation

Their apps work, but reaching new platforms means rewriting proven native libraries in JavaScript — and parking compute-heavy work on cloud servers.

  • Rewrite native libraries in JS just to ship them
  • Performance regresses; maintenance cost climbs
  • Heavy compute stays on servers, metered by the hour
Pays twice — in cloud bills and lost performance
Type 02 · Performance-critical

Native is the only right tool

Geospatial, security, media, robotics, simulation, embedded AI — they know C and C++ are the answer, so they build the delivery layer by hand.

  • Hire specialists to compile and hand-write bridges
  • Stand up large toolchains and duplicate CI per platform
  • Repeat for web, iOS, Android, React Native, Node
  • Every target breaks independently — redone on every update
Pays in specialist engineering time — without end
We save them both

For both types, Celoce is the same answer: native performance inside modern software, without building and maintaining the delivery infrastructure themselves.

The second type feel the pain immediately. That is where we start.

PROOF

We started with one of the hardest native libraries in existence.

We did not start with “Hello World.” We built Celoce by compiling GDAL — one of the most complex open-source native libraries in existence — into a browser-ready artifact, now used across 200+ open-source and production geospatial projects.

gdal3.js
GDAL compiled for browser and mobile runtimes

GDAL is a widely used geospatial library across open-source and commercial GIS workflows, including QGIS-based workflows.

Compiled through the cpp.js workflow, gdal3.js delivers 160+ raster and vector format support directly in browsers and mobile applications.

240k+
NPM Downloads
5k/wk
Weekly Installs
160+
GIS Formats
Up to 6.75x
Faster than JS
github.com/bugra9/gdal3.js ↗
THE PLATFORM

Start open source. Scale to cloud. Deploy privately in enterprise.

Three layers. One consistent path from C and C++ source to production artefacts across every modern runtime.

Managed Infrastructure
Celoce Cloud
Remote builds and artifact caching

Distributed compilation and content-addressed caching cut build time and remove local toolchain setup.

  • Remote build execution
  • Distributed compilation
  • Content-addressed artifact caching
  • Pay-per-build pricing
  • CI acceleration
Self-Hosted Platform
Celoce Enterprise
Self-hosted build control plane

Private build infrastructure on your own systems. Internal binary registries, reproducible builds, and full operational control.

  • Private build infrastructure
  • Internal binary registries
  • Reproducible builds
  • RBAC and audit logging (planned)
  • SSO integration (planned)
  • Air-gapped environments
integrates everywhere

Drops into the tools you already ship with.

Celoce is a neutral delivery layer — it doesn’t lock you into another framework or ecosystem. Compiled artefacts plug straight into the bundlers, mobile build systems, and runtimes your team already uses.

Web & bundlers

Import C++ headers like ES modules straight into your existing build. Output is plain .wasm and .js.

Webpack Vite Rollup Rspack Node.js

Mobile

Native compilation for iOS and Android, packaged as .xcframework and .so for the toolchains you already run.

React Native Metro Gradle CocoaPods Expo

Runtimes & edge

The same artefact runs in the browser, on the server, and at the edge — no per-target rewrite.

Browser Node.js Cloudflare Workers WebAssembly
celoce hub · free

A growing native-library network, free to use.

Celoce Hub is the library catalog powered by cpp.js. Use maintained, prebuilt C and C++ packages, or bring your own code to web, mobile, backend, edge, and AI workflows.

16
official packages
Native C/C++ libraries including GDAL, OpenSSL, SQLite, curl, and more.
12
starter templates
Web, mobile, backend, cloud, and library templates.
9
integration paths
Standalone, bundlers, Node.js, Cloudflare Workers, React Native, and Expo.
6
AI-agent clients
Claude Code, Cursor, Codex CLI, Copilot CLI, Gemini CLI, and OpenCode.
roadmap

Roadmap.

What we've shipped, what we're building now, and what's coming next.

SHIPPED 2024 - 2026
  • cpp.js v1: cross-platform build system
  • Multi-target builds: web, iOS, Android
  • gdal3.js: 240k+ downloads
  • 16 prebuilt libraries shipped: gdal, proj, spatialite, geos, sqlite3, openssl, curl, iconv, zlib, zstd, geotiff, tiff, jpegturbo, lerc, webp, expat
  • Cloud Build private beta
  • Native AI-agent integrations: Claude Code, Cursor, Codex CLI, Copilot CLI, Gemini CLI, OpenCode
NOW H2 2026
  • cpp.js v2 beta, migrated all official libraries to v2 infrastructure
  • Universal MCP server (@cpp.js/mcp) with Skills CLI fallback
  • Cloud Build public launch with Git integration and PR previews
  • Celoce Registry for sharing compiled modules
  • Team workspaces and SSO
PLANNED Q4 2026
  • Rust interoperability support
  • Additional language targets (Go, Kotlin, Swift)
  • Desktop targets: Windows, macOS, Linux
  • Native Node.js addons (N-API)
  • Self-hosted enterprise build control plane
  • SOC 2 and ISO 27001

Ship native software everywhere,
from a single workflow.

Start locally with cpp.js. Scale to managed cloud builds when you are ready.